21 Oct 2020 10:21
Setting
Saronil was still apart from everyone else. The rest of the PCs were still investigating the crown given to them by the Eurmali.
Plot was a mix of PC actions and underlying cosmological knowledge. Thanks to Saronil for the write-up notes..
IC Play
Saronil interrogated the prisoner he kept longest, and found out they had probably been hired by the Lunar 'Merchant' Dagryr who had crossed their path before, most notably just outside Boldhome before Sacred Time.
The rest of the group tried to work out their options for ridding Varaema of a taint of Lunarism. There was a Heroquest which involved swimming the length of the Zola Fel, but possibly the best option was visiting Esrolia and the Great Library there to look up more. They went to the local library in Boldhome itself, to try to get the Eurmali Crown identified, and traded knowledge about the Dwarf of Dwarf Mine, and the story of the North Gate; Aria was understandable nervous of telling everyone how she got people into Dunstop. Aria and Varaema got into a bargain-off as they both tried to pay.
The crown was, apparently, designed to be worn on a Heroquest, and would be very useful to Kings. It bestowed Satrapy rights on the wearer, and could enforce a right of existence. Everyone decided to avoid the Stormbull method of cutting out Chaos.
Androus had an interesting encounter with a Yelm person who made a cryptic comment about his shield torc, and about reaching 'his' potential in that context. His temple refused to help him interpret this until he has helped Varaema.
Saronil got lost in the Donalf Flats and lost his left arm to a teleporting sabretooth lion thing. He was not happy about this. However, he reached the dwarf safely, and gave him the package from Eril - it turned out to be a lump of Truestone. The Dwarf said that Eril's debt was paid, and talked a little about Pharandros and Fazzur. One of them would take Aldachur bloodlessly, he reckoned, and the other would go into Sartar through Runegate. They were currently maneuvering around Aldachur.
The rest of the group went to Whitewall on the way to Esrolia. Jaldis told Varaema that the problem really was not hers to solve, that Kallyr ought to be solving it, that everyone in Sartar ouldl be making bad decisions and that Kallyr probably needed to make friends with the lunars she invited in, or break hospitality with them (presumably tricking them into breaching hospitality would also work).
Somehow Varaema thought that she ought to go back and tell High Healer Beneva this…
Other Things
I really do like monsters that are from the bestiary but have one extra weird thing about them. Sabrecats that move through patches of moonlight are not massively over powered, but they can be surprising. If you get lost by fumbling survival, you're likely to meet something hostile.
"The armring was destroyed, by which we mean, turned into a six armed red demon." - GM





